|Description:||This is a tool reminiscent of MTA:SA Map Editor days. You have a freecam to navigate around, and you can spawn objects (with preview!), move them around with your mouse or keys. Then you can save or load your map in various formats, currently supported are XML and Simple Trainer format (objects.ini).
- F7 or R3 + LB - Open main menu.
- WASD or Left Stick - Fly around while inside map editor, or when having an object selected, move/rotate the object.
- Q/E or LB/RB - While having an object selected, move up/down the object, or rotate it.
- F or Controller Y - Open the object spawning menu.
- P or Controller Pause - Open the ped spawning menu.
- V or Controller Back - Open the vehicle spawning menu.
- Shift or Controller A - Fly/Move/Rotate objects faster.
- Alt or DPAD Down - Fly/Move/Rotate objects slower.
- Control or L3 - While having an object selected, switch from moving to rotating. The arrow above the object will switch colors. Yellow for moving and red for rotating.
- Mouse Left Click or RT - Select an object while looking at it.
- Mouse Right Click or LT - Move an object with the mouse while looking at it.
- Mouse Wheel or RB/LB - Rotate an object while having it snapped to your cursor.
- C or R3 - Copy an object while looking at it or having it selected.
- Del or Controller X - Delete an object while looking at it.
You can load and save your maps as XML files or as object.ini files. When selecting load or save from the main menu, you will be prompted to enter a filename. Note that when loading maps, they stack, so use New Map to clean any objects.
|Video: (show/hide) https://youtu.be/tJBaimDb4LE|
|Date Added:||Aug 17, 2015||Last Download:||Mar 17, 2019|
|Tags: editor, dll|